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Competition Joystick
Fits wood and metal control panels Spring return-to-center 8-way operation for total game control and unmatched play. This joystick will have you playing like a pro!
3 Trackball w/USB- PS/2 Interface
Features The Happ Controls 3" Trackball  USB & PS/2 interface allows personal computers to easily interface with standard "Arcade Quality" trackball

3 Diameter Trackball
Made in USA Durable black polycarbonate plastic material 3" diameter ball Exceptional performance and precision is achieved from hardened steel shafts Custom colors available Standard AMOA harness included Mounting hardware sold separately Mounting kits available for wood or metal Can be used as a heavy duty alternative to a mouse for interactive displays when used in conjunction with trackball interface kit Translucent, illuminated ball optional, external lamp power required. This product is manufactured under a technology license agreement with Atari Games Corporation


On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators (for example Multi-Pac), which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short (pronounced as the word 'maim' in English, other languages may differ). The first official release was MAME 0.1, which was released on the evening of February 5th, 1997 (23:32 +0100). Using a modular and portable driver oriented architecture with an open source philosophy, it soon grew into immense proportions. The current version supports 5088 ROM sets, 2869 unique games. Because MAME releases happen whenever they are ready, at one point the wait between new versions was almost 4 months. To help the agony of the users, a public beta system was used, with a beta release happening every 2-3 weeks on an average. However, now the beta designation has been removed in favor of a good old 0.xx version number. Also a work-in-progress -page exists, if you really want to know the latest information.

Even though MAME allows people to enjoy the long-lost arcade games and even some newer ones, the main purpose of the project is to document the hardware (and software) of the arcade games. There are already many dead arcade boards, whose function has been brought to life in MAME. Being able to play the games is just a nice side-effect. The huge success of MAME would not be possible without the talent of the programmers who joined to form the MAME team. At the moment, there are about 100 people on the team, but there is a large number of contributors outside the team too. Nicola Salmoria is still the coordinator of the project.



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